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CD Fun House 1
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CD Fun House (Wayzata Technology).iso
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•Word Games•
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Crozzle 0.8 •••
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Crozzle.hlp
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1987-03-15
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4KB
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111 lines
This program is designed for crossword puzzle doers and dabblers. -
It can be used to solve diagramless puzzles or to construct your -
own crossword puzzles. It lets you build a puzzle of size up to -
30 by 30. Each square can be made dark or can contain a letter; -
non-dark squares can have a number in the upper left corner. -
When you have established the pattern for a section (which squares -
are dark and which are not), the program can number the squares -
in the section for you. If you don't like where a given block of -
squares is within the puzzle, you can select that block and slide -
it somewhere else.
If you like this program I would appreciate receiving a nominal -
donation ($20), or a post card if you are too poor to send money. -
Please send to:
Marilee Thompson
PO Box 2181
Princeton, NJ, 08540
Then I can send you a version without this advertisement.
NOTE: Crozzle is free to employees of the Princeton Plasma
Physics Laboratory.
KEYSTROKES:
To position the insert point, blink the mouse once in the square. -
The direction the insert point will move after you type any of the -
keys listed below is indicated by the arrow at the top of the scroll -
bar: if it points to the right, the insert point will move across; -
if it points down, the point will move down.
To fill a square and/or move the insert point:
A-Z puts that letter in the square
a-z converts to upper case and does the same as A-Z
/ turns the square dark
<sp> blanks the square
. skips to next non-dark square
<tab> skips to next clear (blank) square
<backspace> backs up to the last non-dark square
<arrow key) moves the point in the direction of the
arrow irrespective of the default direction
As it moves, the insert point skips over any dark squares; -
if it reaches the right end it goes to the next line; if it reaches -
the bottom, it disappears (you must set it again with the mouse).
To set the number for a square:
0-9 starts or continues a number
\ clears the number
+ or = sets the number to one higher than the last
(looking backward through the puzzle) number
When you enter a number, the insert point stays in the same square.
MOVES:
To move a block of squares, drag the mouse to select the area to be -
shifted. Then drag the mouse from inside that area to the destination. -
If any part of the area moves past the right or left edge, -
that piece wraps around to the other side.
FILE:
New lets you create a new (clean) outline with the dimensions -
you select up to 30 by 30.
Open lets you read the contents of a previously saved puzzle.
Save lets you save the contents of the puzzle you are working on.
Resize lets you change the dimensions of the puzzle you are working -
on; any filled squares are left unchanged.
Quit terminates the program.
DIRECTION:
Down (or command-D) sets the direction the cursor will move after you -
type a letter or / to down.
Across (or command-A) sets the cursor move direction to across.
BLOCKS:
Black sets the entire selected rectangle (defined by dragging -
the mouse) to dark. Command-B or slash with an area selected -
does the same.
White blanks the entire selected area, erasing any numbers -
and/or letters. Command-W or space does the same.
Reflect takes the selected area and duplicates its outline (which -
squares are dark and which are clear) diagonally across the -
midpoint of the puzzle. Any squares which previously contained -
numbers and/or letters are left unchanged.
Number fills in numbers for all squares that start a word (either down -
or across) in the block, starting with a number one higher than the -
last number before the start of the block.
FINISHED FLAG
Whenever the puzzle you are working on is completely filled in, -
a "finished" flag appears in the lower right corner of the window -
(where the resize icon is for normal windows).